![]() That's a problem within SkyUI, not within SAM and it can happen to any mod with an MCM menu. It is possible that SkyUI wouldn't load some MCM menus even though everything is set up correctly. If it doesn't, start a new game and see if it loads there. If the MCM menu is there, but the SAM menu isn't, wait a few minutes and see if it pops up. The MCM menu is part of SkyUI, so if it's not in your game, check that SkyUI is installed correctly. Well, to get the most out of SAM, you have to get accustomed to and make use of the settings offered in its MCM menu. Huzza! But wait a minute, where are the beefcakes, where are the bears? Everybody still looks more or less the same! That's not what we signed up for! So, you have managed to get SAM up and running. If you want to see more armor, clothing and other items for SAM, become active and support this little community! Whew.Īs a caveat, all armor and clothes have to be refitted for all three body types in order to function as intended, which was, and still is, a large community effort. This will be explained in more detail in the "Actor" section further down below.įurthermore, SAM adds male genitals, lovingly called schlongs, that can be scaled and toggled on and off in-game, 5 different degrees of body hair, beast character support, werewolf support and 13 bodybuilder-inspired poses. To create a virtually endless amount of body shapes, the Samson and/or Samuel morphs are "injected" into the normal body on a scale from 0 to 100. This is achieved by introducing three basic body types: That way, it's possible that no two male NPCs will look exactly the same. It introduces a wide variety of body forms, also called morphs, that can be assigned directly or randomly to male characters in Skyrim. SAM is a male body replacer mod for the old 32-bit version of TESV: Skyrim and is meant to replace and go beyond the capabilities of its predecessor, Schlongs of Skyrim (aka SOS). Later unofficial releases such as "SAM Light" for SSE/AE do not have the same functionality provided via the MCM. Corrections and suggestions are always welcome.ĭISCLAIMER 2: This guide is specifically for the original "SAM Full" release for the old 32-bit version of TESV: Skyrim. As such, some pieces of information might be slightly inaccurate. It assumes that the user has successfully installed SAM and its components and is now seeking guidance in making use of SAM's main features.ĭISCLAIMER 1: I am just a long-term user who was in no way involved in making SAM or any of its assets and has no insight in SAM's coding. This is a simple guide intended for new users who are looking for a walkthrough of the basic functions of Shape Atlas for Men by Vectorplexus. Welcome to the Unofficial SAM "Full" User Guide ![]()
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