![]() Refactor GameState FSM + Mod reloading - Major changes in runtime mods management and loading between games. Downloading mods is faster and more reliable. Radial Menu Refactor - Improve visuals and script implementation.ĭialog Refactor - Game dialogs have been unified in their implementation, visual style, and appearance.ĭownloading Mods Refactor - Downloading mods has a clear UI/UX. (There are some bugs that will be fixed in upcoming patches) ![]() Keybinding Menu - Players can bind various key combinations and are informed about conflicts with existing key bindings. Respawn System Refactor - The process of spawning players has been made more reliable and streamlined for ease of use. ![]() Reviving - A new feature that allows soldiers to have another chance at survival when they suffer serious injuries and become unconscious. ![]() Medical Vehicles - 2 new vehicles added, allowing medics to heal patients while traveling.īasic Health System - 3 new health items: Saline bags, tourniquets, morphine, improved interface for healing yourself and patients. And here is a complete list of features this update brings:īallistic Protection - Characters are now protected from projectiles and explosions by helmets and vests.īasic Deployment of Weapon - Characters can use the environment to stabilize their weapons.Ĭonflict: Cleansweep Refactor - Refactoring the system to improve sandbox functionality, reliability, and performance. ![]()
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